Thank you for your interest to get started with KoliadaES! This page will assist you with setting up your development environment.
Things You Need
- Download and install Visual Studio or Visual Studio Community Edition.
- If you have a favorite alternate IDE that can run 'make' and related tools, that works too.
- For Windows 10;
- For Linux;
- Not currently supported
- For MacOS
- Not currently supported
- Download and install KoliadaESDK(TM)
- For CC8051 targets;
- Download and install SDCC KoliadaES Edition (binaries only, find source code here)
- At this time, you can only use KoliadaES Edition, one day we will merge back into the main SDCC source tree.
- Ensure compiler is in your path and runs from both CMD and MSYS shell.
- For ARM targets;
- Download and install GNU ARM Compiler
- Ensure compiler is in your path and runs from both CMD and MSYS shell.
KoliadaES Setup
The first step before you can get started on KoliadaES development is to set the SDK for KoliadaES. Run SetSDK.EXE to install the setSDK application, which sets the Path to a specified KoliadaES SDK directory.
Step 1: Installing setSDK
You should find the SetSDK.EXE file under $KoliadaESDK(TM)$→applications→Tools→setSDK.exe
Open the SetSDK.EXE file and click yes to install
Now you have installed setSDK application.
Step 2: Setting up the SDK path using SetSDK
The SetSDK application allows you to set the KoliadaESDK(TM) path by opening any KoliadaESDK(TM) .sdk file using the SetSDK application. Now that you have installed SetSDK, the .sdk extension files should open by default.
Once you open a .sdk file using SetSDK, you should see this
The .sdk files can found under the root $KoliadaESDK(TM)$ directory